There is no official stat sheet
Breet Studios has not posted health, speed, or floor assignments for the creatures. What exists are two monster showcases that link place 117713779364528 and use the same chapter labels:
Lost, Gooba, Sandman, Ashy, Taller, Unknown, Gus, Lurk, ProtoApe, and Claw.
ProtoApe is also written Proto-Ape in the same videos. Unknown is a chapter title, so it may not be the name printed in game. Treat every label as a showcase name until you see it on screen.
The entries live in the monster catalog. They do not include chase numbers.
Do not import the other roster
Videos that also link place 15318113891 add Bloodman, Kus, Dus, Scar, Lurker, Fearful, Noxar, and others. Some of those videos mention this experience in the description while showing the other game. If a creature is not in the ten labels above, confirm it in this place before you plan around it.
Lost, Gooba, Sandman, Ashy, and Gus are labels in both games. A speed or vision stat attached to those names in the other game stays in the other game.
How to use a label once you see it
- Match the silhouette to a showcase label if you can.
- Assume its behavior is its own. The official line is that each monster behaves differently.
- Hide with an exit, then move only after it has left your route.
- If you cannot name it, treat it as Unknown: leave, do not test it.
A single player comment on an untitled walkthrough claimed floor rules and a look-away pattern for Taller. That comment is not used here as a mechanic. The walkthrough description never linked a place id.
Watch the place-linked showcases from the video guides if you want the silhouettes. They are identification reels, not stealth tutorials.
