Coins are the shop currency. Codes are not a source of them
No confirmed code grants coins. The published ways to add coins are the Robux packs, the new-player Starter Bundle, and the VIP pass's daily coins. VIP does not print how many coins a day that is, so it is left out of the rate table.
Pack prices below were recorded on 9 October 2026. Recheck the store.
| Offer | Robux | Coins | Coins per Robux | Who can buy it |
|---|---|---|---|---|
| +100 Coins | 20 | 100 | 5.0 | Repeatable pack |
| +250 Coins | 50 | 250 | 5.0 | Repeatable pack |
| +550 Coins | 100 | 550 | 5.5 | Repeatable pack |
| +1,200 Coins | 200 | 1,200 | 6.0 | Best rate among the plain packs |
| Starter Bundle | 19 | 150 | 7.89 | New players. Also includes sunglasses |
The 1,200 pack returns 20 percent more coins per Robux than the 100 pack, because 6.0 divided by 5.0 is 1.2. The Starter Bundle is better than every plain pack, and it is not repeatable in the store notes. 150 divided by 19 is about 7.89.
A store timeline lists the coin packs as added on 15 March 2026 and the Starter Bundle on 13 August 2026.
How to choose
If the Starter Bundle is still offered on your account, it is the best printed coin rate and it adds sunglasses. If you already used it, the 1,200 pack is the best of the four repeatable packs. Buying five 100-coin packs costs 100 Robux and yields 500 coins, which is worse than one 550-coin pack at the same Robux.
Do not buy coins to chase a code reward. There is no confirmed code.
What this math does not cover
It does not price the Radar or the Flashlight, because those coin costs are not published in the pass text. It does not say when VIP daily coins overtake a pack, because the daily amount is missing. It does not use the other game's gold shop.
